Nexus Modding > Game Assets

station size

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Blazar:
I've made a combat station which is very large in size. In tactisype
 SHIPCLASS 180
   Name "cls_stat_CombatStation"     
SHIPTYPE 108
   Name "styp_ep4_human_modul_Station"

But the enemy ships stay out of weapons range around 20K and they do not attack.

I have put RangeBehav 2 2, to try to solve it. But it didn't work

I gave it another class > ballteship with velocity 0. But the same problem.

Is there a way to let the ships battle as usuall?
Or is this a limit in Nexus.
I've looked at a thread:
http://arparso.de/nexus/forum/index.php/topic,139.0.html

But do not know if his is the real answer to this subject.

Can the ships come closer to the stations? So change the parameters of the ships?
Another way is to extend the range of the weapons of the station?

I've looked at the manual as well but can't find a solution.

The Old Dragon:
For the most part, stations in the original game were equipped with 'fort shields' which keep enemy ships well out of firing range. The 20k you mention seems about right for this, so I'd recommend looking at what the station's equipped with.

Siege lasers are the only stock weapon that has that kind of range, I think.

Blazar:
But when i change the class to
SHIPCLASS 18
   Name "cls_Battleship_spec"

and the type to

SHIPTYPE 51
   Name "styp_ep2_Rome_Battleship"

They still keep away from the station.

So if i would change everything to lets say frigate, then the other ships should get closer? Because i want to be able to have close combat as well. Lets say hull damaging weapons like the gg's.

The Old Dragon:
Another Nexus oddity. Not too sure what's causing it, can you post or attach your mission script & tacticstypes?
 

Blazar:
It is just a simple skirmisher mission. So this is from the tactistype.ini.

<script src="http://pastebin.com/embed_js.php?i=rqn06qAJ"></script>

In Pastebin:
Mesh "station\\delta_station" > not in tacticstype > Mesh "station\delta_station"
GUIIcon "icons\\e_battle" > not in tacticstype > GUIIcon "icons\e_battle" 
I don't know why there's dubbel backslash in pastebin, while in tactictstype there only one backslash.

In this case i've made the station a battleship and set velocity to 0 instead of 100.
In order to try to have close combat. Or that all the ships/stations can be within all weapons range <5K.

But the result is the same when it is a station class as described earlier.

To summarize: is there a way to have close combat between large ships/stations and other ships (large and small ones).

So that all the ships/stattions can use all or at least most of their weapons.

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