Right I get that, I do the same thing with my modeling too. It just some of the separated out pieces don't really make sense. Again, it could just be that it's the "old school" way of modeling and how textures worked back in 2004, so I might be just over analyzing the model. In my folder on the dropbox, I added a few screenshots of what I mean. I'll add my thoughts on those screenshots in the chat log also.