Nexus Modding > Scripting
Question on how to edit rp in campaign
GeoModder:
--- Quote from: psychoz.81 on March 22, 2015, 15:06:02 ---Can anyone explain how do i do this
"1) Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"
--- End quote ---
I don't recommend it. The game will crash due to too many graphic models on the scene.
But to answer your question. If I'm not wrong, you adjust the number of the GroupFire parameter of a fighter/gunboat/bomber weapon (devicetype) in the tacticstypes.ini file
psychoz.81:
--- Quote from: GeoModder on March 23, 2015, 17:06:24 ---
--- Quote from: psychoz.81 on March 22, 2015, 15:06:02 ---Can anyone explain how do i do this
"1) Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"
--- End quote ---
I don't recommend it. The game will crash due to too many graphic models on the scene.
But to answer your question. If I'm not wrong, you adjust the number of the GroupFire parameter of a fighter/gunboat/bomber weapon (devicetype) in the tacticstypes.ini file
--- End quote ---
Yes, that is it! Thank you. :D
I have seen max value of GroupFire was set to 5. So i tried set it to 6 and as you said the game crashes.
Is there somewhere a documentation?
GeoModder:
--- Quote from: psychoz.81 on March 23, 2015, 19:15:29 ---Is there somewhere a documentation?
--- End quote ---
Besides the Mithis mod document that ships with the game, I don't think so. And I don't recall ever seeing this GroupFire parameter described. Can be wrong about that though.
You can try if Arparso's Wiki describes this parameter.
http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident
psychoz.81:
Thank you. I have found it. Then i will read this documentation.
--- Quote ---GroupFire
In case of firing this is number of effects start, at that time the damage is evaluated so many times. In case of squadron, this is the number of pieces of the boats within the squadron.
--- End quote ---
--- Quote from: GeoModder on March 24, 2015, 17:55:56 ---
--- Quote from: psychoz.81 on March 23, 2015, 19:15:29 ---Is there somewhere a documentation?
--- End quote ---
Besides the Mithis mod document that ships with the game, I don't think so. And I don't recall ever seeing this GroupFire parameter described. Can be wrong about that though.
You can try if Arparso's Wiki describes this parameter.
http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident
--- End quote ---
GeoModder:
Have fun. :)
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