December 22, 2024, 04:08:58

Author Topic: About the Mechanoid Angelwing's energy absorption ability  (Read 11723 times)

Offline Mazryonh

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According to ingame help-text, after Angel assimilates the inactive Mechanoid's body into the Angelwing, it gains a new passive ability to recharge its support energy with every hit that impacts the hull.  Unfortunately in my experience it doesn't seem like this ability works; I've purposely dropped the Angelwing's shields to get a right good pounding by enemy anti-hull weaponry and the support energy doesn't seem to increase beyond what it normally does from the Angelwing's support generator rating.

Can anyone with access to the game's data files clarify for me whether or not this "recharge support energy when the hull is hit" ability actually works or not in the game?  If it does, does it only activate against anti-hull weaponry like Railguns, Plasma Guns and the primary attacks of Bombers?  Does it also activate against laser weapons and anti-shield weapons that strike a ship's hull as well?

If this ability restored more energy with each hit against the hull, it'd make the Angelwing much more resilient, since as soon as the shields dropped the support energy would increase with every hull hit, allowing it to kick power allocation to Shields (to increase the recharge rate) and Engines (to increase its evasion abilities) to allow it to restore its shields and minimize the hull damage it takes while its shields are down.  I'd like to see a fan patch for this.

Offline GeoModder

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #1 on: August 26, 2011, 15:53:03 »
Have you read this text in one of the text files, or seen it ingame when highlighting some or the other function/tab? I can't remember ever reading about this feature.

Offline EmeraldReporter

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #2 on: August 26, 2011, 16:06:51 »
Hey Mazry, talk to Jstubbles.

I think he's figured out how to enable the "healing" ability for the Baseships...

Is that what you're on about?
Producer & Scriptwriter / N:TJI Community Podcast

Offline Mazryonh

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #3 on: August 27, 2011, 04:57:34 »
I should have been more specific; I'm not talking about capital ships restoring their hull integrity during combat, but rather their support energy reserves (the blue bar underneath the Hull Integrity and Shield Integrity bars) increasing specifically when hit by enemy fire on their hulls.

I think this new ability was mentioned in Marcus' log just before you take on "The Siege of Avalon" mission.  I also remember reading an FAQ that mentioned this ability, but it may be a cut feature.  Again, I would like someone with access to the appropriate bits of code to confirm whether or not this is an actual ability possessed by the Mechanoid version of the Angelwing cruiser.

Offline DreamorCZ

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #4 on: August 27, 2011, 08:48:19 »
I think, I know what you are looking for:

Absorb <num>: It charges the ship’s reserve pool with the ’num’ percent of the shots that hit the ship.

This can be added to any shipclass, so it should not be problem to add it anywhere.
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Offline Mazryonh

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #5 on: August 29, 2011, 04:52:43 »
Absorb <num>: It charges the ship’s reserve pool with the ’num’ percent of the shots that hit the ship.

This can be added to any shipclass, so it should not be problem to add it anywhere.

Well, what's the default value for this ability for the Mechanoid Angelwing in vanilla Nexus? 

Furthermore, how is the percentage value calculated?  Is it "add percentage of hull damage removed by anti-hull weapons to the ship's support energy pool?" A capital ship's maximum hull integrity never increases throughout the course of the vanilla game, but its maximum support energy capacity can increase by installing  better batteries on the ship, so if this system were used, better batteries would get more power with every hull hit.

Offline Lt.Brandon

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Re: About the Mechanoid Angelwing's energy absorption ability
« Reply #6 on: August 29, 2011, 05:14:40 »
While I remember that the angelwing is supposed to gain power every time it's hit, it doesn't have the absorb value so if it does have that ability it must be hardcoded. I did see that the angel-mechanoid that you gain later in the game had the absorb value so it might be related to that being hit.