June 26, 2022, 22:57:13

Author Topic: Nexus 2  (Read 41586 times)

Offline Mularac

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Nexus 2
« on: August 17, 2011, 00:07:28 »
It's not a certainty, but it does seem like great news none the less:

http://www.games-plant.com/nexus2/

Offline Arparso

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Re: Nexus 2
« Reply #1 on: August 17, 2011, 00:55:38 »
Just read about it on Gamasutra... very surprising news indeed. Not sure what to think about their plans... on one hand I'm excited about the prospect of a Nexus sequel finally becoming a reality, against all odds. On the other hand I'm a bit worried, if they really can pull this off. First to reach the funding target of $400.000, then to actually create the game with their rather small team... although there should be some Nexus veterans working at Most Wanted Entertainment.

/edit:
On a side note, IF they manage to get funded and finish development on it, I hope they'll think of a skirmish mode this time around - I'd hate to have to code a "Nexus 2 Skirmisher" :D

... ok, jk, I'd love to!
« Last Edit: August 17, 2011, 01:11:36 by Arparso »

Offline EmeraldReporter

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Re: Nexus 2
« Reply #2 on: August 17, 2011, 01:58:22 »
Oh my freaking god! I can not believe this.

I'm jumping up and down, yelling with excitement!!! Thank the Gods of Kobol for bringing this project into fruition.

Does anyone know if they have a website?
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Offline EmeraldReporter

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Nexus 2 Donate NOW.
« Reply #3 on: August 17, 2011, 02:10:06 »
If we want this project to succeed, then we have to help with our wallets. I'm gonna donate €250 Euro.

Will you? At least a dollar, you can do that right? Instead of your weekly, or daily sweets, how abou you chip in a bit... Anything.

http://www.games-plant.com/support/nexus2/
« Last Edit: August 17, 2011, 02:36:49 by Sprint-One »
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Offline Arparso

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Re: Nexus 2
« Reply #4 on: August 17, 2011, 03:08:49 »
Hey, how about we collect some questions to ask the development team? That is, depending on if we'll be able to contact them and if they'll be willing to talk about it.

I'd specifically like to ask about any planned mod support for Nexus 2.

What'd you want to know?

Offline jstubbles

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Re: Nexus 2
« Reply #5 on: August 17, 2011, 03:21:23 »
Some of my issues are with functionality of the game and not so much directly related to modding (as in scripting).

My one big issue with modding in of itself is that we can't fully customize the UI. I'd like to know if that's possible.

If the engine is being updated, it might remedy all of the other issues I have right now.

Offline Mularac

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Re: Nexus 2
« Reply #6 on: August 17, 2011, 04:41:29 »
Quote from: Arparso
Hey, how about we collect some questions to ask the development team? That is, depending on if we'll be able to contact them and if they'll be willing to talk about it.

I'd specifically like to ask about any planned mod support for Nexus 2.

What'd you want to know?

Well... everything they'll care to tell us about the modding aspects, specially how will it compare to Nexus 1.
Also, if the engine's being updated or done from the ground up.

Offline DreamorCZ

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Re: Nexus 2
« Reply #7 on: August 17, 2011, 08:33:22 »
That is incredible news. I only hope this is not any form of fraud because I would be pissed to donate 250€ (if I could, I would give more) and find out I was raped by some bastards.

Anyway, I'm getting this news on Herniweb.cz and it should spread on other Czech gamming webs from there.

Topic about "Future of Nexus Modding" is really getting new direction.

And yes questions, we must send some questions.
« Last Edit: August 17, 2011, 08:47:19 by DreamorCZ »
Editor in Chief at http://www.cgnexus.eu/

Offline jstubbles

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Re: Nexus 2
« Reply #8 on: August 17, 2011, 17:51:18 »
I only hope this is not any form of fraud because I would be pissed to donate 250€ (if I could, I would give more) and find out I was raped by some bastards

I read through all of the T&C papers and it seems legit. The thing is, GamesPlant is a fundraiser system and that's it. They're doing this to make money, they're not the ones making the game. In the legal docs it says that GamesPlant gets a %15 cut (which they can legally increase whenever they want), which takes about 120,000 euros away from the development team. Sucks, but nothing you can do about it :|

Offline Arparso

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Re: Nexus 2
« Reply #9 on: August 17, 2011, 18:36:23 »
15% of 400.000 is 60.000, though, and PayPal is very likely taking a fair share of it as well (about 3% I think) ;)

Yeah, kinda sucks. Giving the money directly to the developers would be preferrable, but then we wouldn't have this sort of guarantuee of only being charged, when the project meets its funding goal.

There's still some risk involved regarding the developer meeting the 400.000€ goal and taking your money, but then never finishing the damn game (because of bankruptcy, delays, economic crisis, whatever).

Offline jstubbles

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Re: Nexus 2
« Reply #10 on: August 17, 2011, 19:25:59 »
15% of 400.000 is 60.000

Damnit, I'm an artist, not a mathematician! :P

Offline GeoModder

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Re: Nexus 2
« Reply #11 on: August 17, 2011, 22:23:39 »
15% of 400.000 is 60.000, though, and PayPal is very likely taking a fair share of it as well (about 3% I think) ;)

Just read the Q&A of GamesPlant. They state that PayPal's handling fee is included in the 15% (they put 5% on PayPal's fee).

This is indeed GREAT news!  8) And still plenty of time to decide on what amount of contribution.
« Last Edit: August 17, 2011, 22:28:04 by GeoModder »

Offline Sargoth

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Re: Nexus 2
« Reply #12 on: August 17, 2011, 23:10:48 »
I just sent bunch of mails to confirm this to be true. Hoping for the best

Offline Sargoth

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Re: Nexus 2
« Reply #13 on: August 17, 2011, 23:44:08 »

Offline Arparso

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Re: Nexus 2
« Reply #14 on: August 18, 2011, 00:10:19 »
Yeah, that's the same press release as on Gamasutra, that I posted a link to earlier.

I don't think there's much left to confirm - it's very much official by now. ;)

Offline jstubbles

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Re: Nexus 2
« Reply #15 on: August 18, 2011, 00:43:45 »
Nice that they're up to 2% already in the last 2 days. Hopefully this speeds up and they get full funding in time.

Offline Sargoth

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Re: Nexus 2
« Reply #16 on: August 18, 2011, 00:48:22 »
put up a facebook group
« Last Edit: August 18, 2011, 01:21:50 by Arparso »

Offline GeoModder

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Re: Nexus 2
« Reply #17 on: August 18, 2011, 05:14:50 »
Wow, those last 5 supporters almost put 3,000 € in?  :o

Offline Sargoth

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Re: Nexus 2
« Reply #18 on: August 18, 2011, 12:29:11 »
Just got a reply from MWE

Hi Andrew,
 
I can officially assure you it is not a scum :).
 
We have been trying to make the sequel together with publishers for many years but we all know how wary publishers are of space games, so the discussions never evolved into actual contracts.
 
When GamesPlant approached us, we decided that this could be the way to make our dreams come true.
 
Best,
Zsolt

Offline Sargoth

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Re: Nexus 2
« Reply #19 on: August 18, 2011, 14:50:13 »
been spamming major game news sites

Offline Arparso

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Re: Nexus 2
« Reply #20 on: August 18, 2011, 22:08:03 »
Also got an answer regarding modding support:

Quote
Hi Mario,

Thanks for your email.

We’ll post more details of the game in the upcoming weeks. The modding options will be one of the most important details, of course.

Best,
Zsolt

Seems like modding support is sort of confirmed, I guess. :)

Offline jstubbles

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Re: Nexus 2
« Reply #21 on: August 18, 2011, 22:23:23 »
Seems like modding support is sort of confirmed, I guess. :)

SUHWEEEEEEET :)

Offline EmeraldReporter

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Re: Nexus 2
« Reply #22 on: August 19, 2011, 18:21:36 »
If we were to have the chance to share our thoughts, I'd want to know:

•If the game could be touchscreen compatible? i.e. Tablet PC's (Windows 8, iOS, WebOS)

•What has the team done to make Multiplayer play more enticing?

•What have you upgraded in Blacksun Engine, and what couldn't you expand upon? (Ship Count, Hardpoints, etc.)

Is Vice Admiral Aurthor Norbank still with us? :) (I loved him!)
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Offline GeoModder

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Re: Nexus 2
« Reply #23 on: August 19, 2011, 19:51:05 »
Hey, how about we collect some questions to ask the development team? That is, depending on if we'll be able to contact them and if they'll be willing to talk about it.

I'd specifically like to ask about any planned mod support for Nexus 2.

What'd you want to know?

I'd like to know if in/for Nexus 2 they put the solar system stuff "upside down", or inverted how planets rotate ingame, or simply put the textures on their head. Remember how the planets orbit clockwise (instead of counter-clockwise) ingame, and the planets rotate the other way around?

Offline Sargoth

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Re: Nexus 2
« Reply #24 on: August 20, 2011, 00:26:42 »
did you tell them of this forum Arparso?