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Author Topic: Missile volleys  (Read 5602 times)

Offline malcolmreed

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Missile volleys
« on: February 27, 2011, 15:35:59 »
Hi, I've got an another question for you, is possible to make a weapon that fires not only one projectile a time but a volley of 3 or 4 shots?
I've already tried to use GroupFire but even if the weapon is a missile type (the one with a mesh) the game engine simply puts three or four missiles inside one another matrioska like...

Offline The Old Dragon

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Re: Missile volleys
« Reply #1 on: March 03, 2011, 09:13:20 »
Hi Malcom,

There is a machine or two out there that turns single fire weapons into burst fire weapons, unfortunately, they do have their drawbacks. The first one I can think of, may turn all the weapons used in the mission  into burstfire weapons; while the second one kinda leaves you unable to switch targets while the weapons are recharging.

Here's a copy of the first version.
Better to look the fool by asking, then prove them right with ignorance.

Offline malcolmreed

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Re: Missile volleys
« Reply #2 on: March 04, 2011, 14:41:18 »
Thank you! I think it's going to be useful!