December 21, 2024, 12:52:21

Author Topic: Extended Mod Tools  (Read 9302 times)

Offline DreamorCZ

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Extended Mod Tools
« on: September 30, 2010, 21:28:16 »
Official modding tools are becoming out of date more and more thaks to the progress that is made by our modding community every day. There are many new tools (DatXtract, Tacticstype tool) and new discovers (shortcuts, command line arguments) made by modding community but not everyone knows about all of them and 'smaller' moders have no idea these things even exist. I suggest to create new pack of modding tools enritched with our knowledge and discovers in order to make modding easier for everyone.

Extended Mod Tools should contain:
- DaToo (creaeted by ElFarto)
- DatXtract (creaeted by Arparso)
- Tacticstype tool (creaeted by Mularac)
- StarMap_viewer.bat (for quick opening of Campaign StarMap)
- Modding Appendix.doc (document containing most of shortcuts, command-line arguments etc.)
- Icon Creation.pdf (creaeted by The Old Dragon)
- Modding manual in other languages

What do you think about this idea? What would you add there?
Editor in Chief at http://www.cgnexus.eu/

Offline GeoModder

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« Reply #1 on: October 04, 2010, 17:35:46 »
Have you ever heard of NexusSorter?
It's a little tool (I don't recall who released it) that allows to switch between different singleplayer campaigns in the main game.
IIRC, it's likely that someone who wants to use it needs to reinstall Nexus - TJI, 'cause it often doesn't work anymore on the game when lots of datashuffling and modding happened before.