Uhm, my first post. So hello everyone
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Welcome!
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Since my original post, the project has moved on quite significantly. There were a few teaser trailers showing pretty advanced in-engine stuff before the recent engine switch. Now it's a UDK indie game instead of a Crysis mod, which probably is the reason for why we haven't seen much new material since then. I really hope, they pull this off. Like you said, the space sim genre is practically dead, with only a few (mostly mediocre) action games occasionally coming from eastern Europe. Well, and X3, of course, but that caters only to such a small subset of the space sim fan, that it really isn't a viable replacement for the likes of Wing Commander or Freespace.
As much as I love Freespace and what the modding community has accomplished with it during the last ten years, I
really don't want to have to rely on it for the next decade as well. Because of that I'm pretty excited for X32I, although it stil isl a long way until it's finished.