January 07, 2025, 03:52:21

Recent Posts

Pages: 1 ... 7 8 [9] 10
81
Mod Development / Released Mods / Re: [CEP]Sol System retex
« Last post by Sargoth on February 13, 2016, 20:13:23 »
No, i did not create them inverted
polar caps are out of view

Ingame
http://imgur.com/a/e48ke

Hit a snag with Phobos and Deimos though. Texture doesn't seem to wanna cahnge
82
Mod Development / Released Mods / Re: [CEP]Sol System retex
« Last post by GeoModder on February 13, 2016, 19:05:01 »
Beautiful. :)

Did you create them inverted?
I don't see polar caps on Mars? Out of view?
83
Mod Development / Released Mods / [CEP]Sol System retex
« Last post by Sargoth on February 13, 2016, 18:08:01 »
Mercury


Venus


Skipping Earth as that has a 2k texture already.

Mars


Jupiter


Saturn


Uranus


Neptune


Pluto


Charon


As far as I got
84
Mod Development / Released Mods / Re: CEP Revival?
« Last post by Sargoth on February 13, 2016, 15:16:45 »
Both yes and no. It has a seam in the texture. It doesn't show the same tear as I'm getting from the other one.
85
Mod Development / Released Mods / Re: New Asteroid Pack
« Last post by GeoModder on February 13, 2016, 14:03:02 »
And here's one more as seen in the viewer.
86
Mod Development / Released Mods / Re: New Asteroid Pack
« Last post by GeoModder on February 13, 2016, 13:59:17 »
I placed Sargoth's conversions in the game's demo mission.
Below a couple screenshots.

It's run in the original game, not the GOG version.
87
Mod Development / Released Mods / Re: CEP Revival?
« Last post by GeoModder on February 13, 2016, 12:15:00 »
Does the original texture show a seam as well on the sphere mesh at your end?
88
Mod Development / Released Mods / Re: CEP Revival?
« Last post by Sargoth on February 13, 2016, 12:07:40 »
Yeah, I did as you suggested. and the mesh loaded fine. Still the problem with a seam there. But that seems to be the mesh fault rather than texture :-\
89
Mod Development / Released Mods / Re: New Asteroid Pack
« Last post by Sargoth on February 13, 2016, 12:05:55 »
LODs work. Hard to see on 1 and 5, but they work ;)
90
Mod Development / Released Mods / Re: New Asteroid Pack
« Last post by GeoModder on February 13, 2016, 11:09:10 »
Seems to be the day for troubleshooting.
I'll test them a bit later today.
Pages: 1 ... 7 8 [9] 10