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Game Assets / Re: Problems with Luminescence maps/lamp maps
« Last post by USSCrazybat on March 03, 2017, 16:03:45 »Thanks for your reply. It turns out that whilst the textures I was editing were of a Prometheus Class ship, they were not the textures of the Prometheus Class currently in use in the game - which were under a far more innocuous name. Once I inverted the alpha map of the .tga and reconverted it, it works and looks perfectly.
By the way, do you know of any reason for the lettering on the ships to be reversed? In the original texture file the text reads the proper way, but in game it's mirrored. I had to mirror the text in the texture itself to get it facing the right way.
By the way, do you know of any reason for the lettering on the ships to be reversed? In the original texture file the text reads the proper way, but in game it's mirrored. I had to mirror the text in the texture itself to get it facing the right way.