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Messages - graviton

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1
General Discussion /
« on: March 20, 2009, 15:19:55 »
Well... I guess no in-game configuration is not so terrible ;)
Another thing occurred me was the ability to modify AI, which would be good news for movie makers.
In the cinema mode, All ships AI are common, they would only fight with regular ways. But most times I would like to have a group of ghosts fight in stealth, or a ship loaded with missiles bombard its opponents. Something not useful in default mode, but of great use in cinema mode.
Oh, function to modify ship's fighters configuration is also needed.

2
General Discussion /
« on: March 17, 2009, 08:02:17 »
Firstly I would like to thank you for all your work, Arparso, THANK YOU SO MUCH FOR THE TOOL!
I've being using the skirmisher to extend the fun for years. But I still have trouble using it. There are some ideas in my mind, hope they are helpful for your re-write.
1) There must be an easy way to save/load/modify a skirmish.
In the current tool, it is impossible to load a already existed mission. Although a ship configuration save/load is very helpful, it still need improvement. Like to add some ready-to-load configurations as template. Create a fun mission requires many passes modification and calibration, lack of save/load means much more work force on creating a mission playable.
2) There should be at least some description for everything selectable.
It have took me restless hours to find out which is what... And to remember which slot can be configured as what is terrifying for most users.
3) Why the in-game configuration is not available?
I guess there must be some reason, but it will significantly increase the fun to begin with a lot of resource points. And it makes a created mission looks more like a mission.
4) Better UI would be good but not of critical necessity.

And there are more, but mostly things I think does not matter much.

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