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« on: September 27, 2011, 11:38:13 »
Hello all, only just came across this the other day in my yearly hunt for nexus news!
I think what you need to do is:
get into/onto some news sites, papers etc and basically promote the cause and the game, which will have a 2 fold effect,
Firstly increasing your support base (more pledges, pre orders etc), and secondly increasing your overall sales if/when the game is released.
It might also be worth speaking to some publishers like Stardock, Paradox etc in re guards to some funding, these are smaller publishers who tend to work with more Indy devs and would be more inclined to help than EA for example. (start dock also for example developed Galactic Civilization II and Sins of a solar empire).
If you can get enough momentum and PR behind the project you will undoubtedly be able to raise the capitol required but I would definitely look at Grants, funding and proper investment opportunities. In My eyes the first nexus was great, it had a few problems but what game doesn't. and the only reason I can surmise why it didn't sell well was due to lack of PR, Marketing and a robust distribution method.
You could also make a few smaller Indy games to fund this off the back of. e.g. if you can make a quick daft game that's really addictive and sell it for £5 per go on steam for example you are going to make some quick cash.
anyway that's my £0.02p
(also don't forget its more than likely you will lose a % of pledges when they day they need to pay arrives)