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Mod Development / Released Mods / Possibilities and limits to Nexus modding ?
« on: May 15, 2016, 10:14:07 »
Hi all,
I got Nexus for a long time, but after swith to Linux it ddn't work any more, now I discovered PlayOnLinux and it's back
I would like to try some modding and I would like to know the limits of Nexus modding, to see if it can fit my needs... Particularly, I would like to know about missions and how they can be chosen by the player, and about stellar system and the degree of complexity that can be achieved...
Anyone has hints on that ? Of course, I'll read the wiki and all, but it'll take some time. Thanks in advance for any hint !
I got Nexus for a long time, but after swith to Linux it ddn't work any more, now I discovered PlayOnLinux and it's back
I would like to try some modding and I would like to know the limits of Nexus modding, to see if it can fit my needs... Particularly, I would like to know about missions and how they can be chosen by the player, and about stellar system and the degree of complexity that can be achieved...
Anyone has hints on that ? Of course, I'll read the wiki and all, but it'll take some time. Thanks in advance for any hint !