Nexus Skirmisher

Nexus Modding => Scripting => Topic started by: brashin on January 03, 2015, 04:18:33

Title: Question on how to edit rp in campaign
Post by: brashin on January 03, 2015, 04:18:33
Hi all,

Just bought the game via the Steam sale and am chugging through the campaign, I have actually followed this game way back in the day when it first came out but never had a pc to buy it and forgot about the game until it turned up in the steam sale while going through a bunch of older space sims. 

Just a couple questions and not sure they are possible as I have no modding exp.  I just want to see if its possible to either do a couple of the things below:

1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys
2)  Add more exp for the captains of the ships (engineering, military,scientific) so that they start at 2 across the board or higher.
3)  How to give more RP per mission

Are these items easily doable or do I need some serious modding exp to make it happen.  Was hoping it would be something like changing some values in a notepad and calling it a day :)

Any help would be greatly appreciated.
Title: Re: Question on how to edit rp in campaign
Post by: brashin on January 07, 2015, 00:06:41
Any ideas?
Title: Re: Question on how to edit rp in campaign
Post by: The Old Dragon on February 07, 2015, 22:01:30
Hi Brashin,

Doing what you want is possible, though you'll need to 'unpack' the Nexus_00.dat file first (with a program called 'DaTool') to locate the episode files you need. But these are quite delicate and Nexus is easy to break. So be careful

Title: Re: Question on how to edit rp in campaign
Post by: GeoModder on February 13, 2015, 01:06:01
Increasing the craft per squadron is pretty easy, but there's a good chance it will crash the game or at the very least let it play at snails' pace when there are a fair number of squadrons zipping around.
Title: Re: Question on how to edit rp in campaign
Post by: psychoz.81 on March 22, 2015, 15:06:02
Can anyone explain how do i do this
"1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"
Title: Re: Question on how to edit rp in campaign
Post by: GeoModder on March 23, 2015, 17:06:24
Can anyone explain how do i do this
"1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"

I don't recommend it. The game will crash due to too many graphic models on the scene.

But to answer your question. If I'm not wrong, you adjust the number of the GroupFire parameter of a fighter/gunboat/bomber weapon (devicetype) in the tacticstypes.ini file
Title: Re: Question on how to edit rp in campaign
Post by: psychoz.81 on March 23, 2015, 19:15:29
Can anyone explain how do i do this
"1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"

I don't recommend it. The game will crash due to too many graphic models on the scene.

But to answer your question. If I'm not wrong, you adjust the number of the GroupFire parameter of a fighter/gunboat/bomber weapon (devicetype) in the tacticstypes.ini file

Yes, that is it! Thank you.  :D

I have seen max value of GroupFire was set to 5. So i tried set it to 6 and as you said the game crashes.

Is there somewhere a documentation?
Title: Re: Question on how to edit rp in campaign
Post by: GeoModder on March 24, 2015, 17:55:56
Is there somewhere a documentation?


Besides the Mithis mod document that ships with the game, I don't think so. And I don't recall ever seeing this GroupFire parameter described. Can be wrong about that though.

You can try if Arparso's Wiki describes this parameter.

http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident (http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident)
Title: Re: Question on how to edit rp in campaign
Post by: psychoz.81 on March 27, 2015, 19:19:02
Thank you. I have found it. Then i will read this documentation.

Quote
GroupFire
    In case of firing this is number of effects start, at that time the damage is evaluated so many times. In case of squadron, this is the number of pieces of the boats within the squadron.


Is there somewhere a documentation?


Besides the Mithis mod document that ships with the game, I don't think so. And I don't recall ever seeing this GroupFire parameter described. Can be wrong about that though.

You can try if Arparso's Wiki describes this parameter.

[url]http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident[/url] ([url]http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident[/url])
Title: Re: Question on how to edit rp in campaign
Post by: GeoModder on March 29, 2015, 20:26:03
Have fun. :)