Nexus Skirmisher

Nexus Modding => Modding Tools => Topic started by: The_Small_Time_Modder on September 29, 2011, 01:00:55

Title: Secrets of the Editor, and Modeling programs....
Post by: The_Small_Time_Modder on September 29, 2011, 01:00:55
Firstly, i wanted to know if anyone has found any other secrets that the nexus editors (BOTH OF THEM) have hidden.

second off... i wanted to know a bit more about the modelling programs before i considered getting one...

1- what is the best 3d modelling tool if you dont want to spend any money on it and is easy to use?

2- where can you get it?
Title: Re: Secrets of the Editor, and Modeling programs....
Post by: The Old Dragon on September 29, 2011, 09:56:24
Hi Small Time Modder,

Check the NexusWiki for information on the editors...

http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident (http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident)

With regards to modelling. You can use which ever modelling program you prefer as long as it can then export your files in .lwo/.lws (Lightwave) format. Unfortunately, there is a catch. You will need a copy of lightwave to add the ships hardpoints (turrets, engines, device placings,etc). This is the only format that the nexus converter accepts, I'm afraid.

Regards

The Old Dragon.