Nexus Skirmisher

Nexus Modding => Game Assets => Topic started by: The Old Dragon on July 07, 2016, 15:21:21

Title: Model Lights
Post by: The Old Dragon on July 07, 2016, 15:21:21
Hi Folks,

Have a question about the lights on the human ships, not the blinking lights though, it's the deck lighting that I'm interested in.

When a human ship reaches critical damage and is abandoned, all the 'window' lights get turned off (to simulate power outage, I suppose). Does anyone know how that effect is achieved?

Title: Re: Model Lights
Post by: Arparso on July 09, 2016, 01:12:06
I think it's just the luminance map that gets disabled (or rather fades out). Anything painted white on that texture map normally glows on its own, even when that part of the model is in the shade. When the ship gets damaged, that effect fades out and the luminance map is essentially disabled - thus none of the painted lights glow anymore.
Title: Re: Model Lights
Post by: The Old Dragon on July 09, 2016, 11:15:32
Thank you Arparso  :) A simple luminosity map was behind it all. Got the effect I was after with a lot less work than I thought it'd be.