Nexus Skirmisher

Nexus Modding => Modding Tools => Topic started by: Arparso on September 28, 2010, 17:41:28

Title: [Tool] DatXtract
Post by: Arparso on September 28, 2010, 17:41:28
Tired of command-line utilities? Fear not, because now there's also a visual tool for viewing and extracting Nexus' .dat and .dap archives.

Capabilities:
- reads Nexus' .dat and .dap archives
- allows the user to browse through the archive
- extracts individual folders, files or the whole archive to a folder of your choice
- double-clicking on a file temporarily extracts and opens that file immediately (if you have an application associated with that file type)

Requirements:
- .NET Framework 4 Client Profile (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=e5ad0459-cbcc-4b4f-97b6-fb17111cf544) (Web Installer (http://www.microsoft.com/downloads/en/details.aspx?FamilyID=5765d7a8-7722-4888-a970-ac39b33fd8ab))

How to use:
- extract "DatXtract.exe" anywhere you please and start the tool by double-clicking on it
- open a Nexus .dat or .dap archive by clicking on the "Open archive" button
- browse to subfolders by double-clicking on a folder in the folder list
- to extract a file or folder, select one or more files or folders in the list and click the "Extract selected" button (you'll be asked for a target folder)

Limitations:
- doesn't open nexus_01.dat, nexus_02.dat, etc. ... those are encrypted cutscenes and thus in a different format than the regular archives
- doesn't allow modification or creation of archives

Bug reports:
DatXtract was a quick effort and may contain some errors and bugs. If anything doesn't seem to work right, please report back here and I'll try to address those issues.
Title:
Post by: DreamorCZ on September 30, 2010, 21:34:24
It works very well for me so far. Good job as always, Arparso.
Title: Re: [Tool] DatXtract
Post by: GeoModder on October 16, 2011, 22:45:35
A question about the opening of a file from within an archive (like Nexus_00.dat).

If you open a file , change something in it and save this file, is it automatically "saved" in the archive then?
Title: Re: [Tool] DatXtract
Post by: Mularac on October 16, 2011, 23:13:55
No, it certainly doesn't. Think of it as a compressed file, no different than a rar file. What you can do is not use the .dat file at all, decompress it on the nexus main directory and hide the nexus_00.dat. Now you'll have a bunch of folders, like mesh, textures, universe, etc. Changing files from within those textures will affect the game.
Title: Re: [Tool] DatXtract
Post by: GeoModder on October 17, 2011, 15:50:12
No, it certainly doesn't. Think of it as a compressed file, no different than a rar file.

In other words, just like DaTool thus with the difference you can check on files before you decompress the .dat file. ;)
Too bad, would have made it easy to add changes to a .dat file without decompressing it, changing stuff, and compressing it again.