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Messages - psychoz.81

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1
Scripting / Re: Return resource points back on unmount devices
« on: March 27, 2015, 19:32:28 »
Good point. I have not noticed that. But then you have to spend RP only for dismount as well. Anyway, I got a link to the documentation from you. It is time to read it.

2
Scripting / Re: Question on how to edit rp in campaign
« on: March 27, 2015, 19:19:02 »
Thank you. I have found it. Then i will read this documentation.

Quote
GroupFire
    In case of firing this is number of effects start, at that time the damage is evaluated so many times. In case of squadron, this is the number of pieces of the boats within the squadron.


Is there somewhere a documentation?


Besides the Mithis mod document that ships with the game, I don't think so. And I don't recall ever seeing this GroupFire parameter described. Can be wrong about that though.

You can try if Arparso's Wiki describes this parameter.

http://nexusthegame.net/wiki/Nexus_-_The_Jupiter_Incident

3
Scripting / Re: Return resource points back on unmount devices
« on: March 23, 2015, 19:21:19 »
Of course, i can do that, but i will do some little modifications.  ;)

4
Scripting / Re: Question on how to edit rp in campaign
« on: March 23, 2015, 19:15:29 »
Can anyone explain how do i do this
"1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"

I don't recommend it. The game will crash due to too many graphic models on the scene.

But to answer your question. If I'm not wrong, you adjust the number of the GroupFire parameter of a fighter/gunboat/bomber weapon (devicetype) in the tacticstypes.ini file

Yes, that is it! Thank you.  :D

I have seen max value of GroupFire was set to 5. So i tried set it to 6 and as you said the game crashes.

Is there somewhere a documentation?

5
Scripting / Re: Question on how to edit rp in campaign
« on: March 22, 2015, 15:06:02 »
Can anyone explain how do i do this
"1)  Add more fighters/bombers/gunboats per squadron say from 3 to 12 in the campaign for good and bad guys"

6
Scripting / Return resource points back on unmount devices
« on: March 22, 2015, 15:01:22 »
Hi all,

is it possible to return full (better: half of origin RP) resource points back on unmounting devices? For me is it not logical if i unmount device and mount this again, but lose my RPs. :-\

Any help would be greatly appreciated.

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