Nexus - The Jupiter Incident > Multiplayer

Nordic Games version of Nexus has broken the multiplayer

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Sargoth:

--- Code: ---***** INPUT ERROR
File: universe\mod_multiplayer\01_amok.mpgame
Line: 23

>>>#styp_mp_multi_frigate<<<

Description: Constant not defined
*****

--- End code ---

This is the error nexus throws, either with dat or folders. File looks fine. I've added the file, just incase anyone wants to have a look. 

GeoModder:
How could you play MP in the first place? I thought that has been broken for ages except when using Hamachi?

Sargoth:
Well, it doesn't matter now to me. As trying to set up a server throws this error, whether or not its lan or internet

GeoModder:
My hunch is that those ship classes are somehow not defined. At least for that particular error. Might be a bunch more after that one.

You could try to either change the "styp's" this particular map uses to styp classes defined in the tacticstypes config (universe\tactics), or create definitions for the "styp's" in this amok map (and likely all the MP maps after that).
Likely this will work since you can only tinker with the SP tacticstypes. :(

On my end, my desktop doesn't even get as far as throwing a shipclass definition error. It's already on the registry level I got thrown out, but I'm still using the original game with a CD crack to save my disks.

Sargoth:
Actually, I just removed those files.

Now it throws this


--- Code: ---***** ERROR
DirectX operation failed.

File: gserver.cpp
Line: 1234

Expression: CoCreateInstance(CLSID_DirectPlayVoiceServer, NULL, CLSCTX_INPROC_SERVER, IID_IDirectPlayVoiceServer, (void**)&VServer)

Code: REGDB_E_CLASSNOTREG
Description: Class not registered
*****


--- End code ---

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