Nexus Modding > Scripting
Nexus and problems with widescreen
CmdrKoenig:
--- Quote from: Sargoth on December 28, 2015, 17:30:31 ---It's not perfect. Moving needs to happen on Y axis. And some of the number needs far less than 128.
--- End quote ---
It seems my assumptions about the fov and center 4:3 was wrong.
Instead, it might be the center 16:9 area of the solar system that is preserved.
Could you upload two videos of the same scene with the ORIGINAL UNALTERED briefing scripts
- with 4:3
- and with 16:9 ?
It might help me to figure out what's exactly happening, thanks.
Sargoth:
--- Quote from: CmdrKoenig on December 29, 2015, 12:58:02 ---
--- Quote from: Sargoth on December 28, 2015, 17:30:31 ---It's not perfect. Moving needs to happen on Y axis. And some of the number needs far less than 128.
--- End quote ---
It seems my assumptions about the fov and center 4:3 was wrong.
Instead, it might be the center 16:9 area of the solar system that is preserved.
Could you upload two videos of the same scene with the ORIGINAL UNALTERED briefing scripts
- with 4:3
- and with 16:9 ?
It might help me to figure out what's exactly happening, thanks.
--- End quote ---
Can do.
In the meantime, Geo - here's brief 15 - https://dl.dropboxusercontent.com/u/20010147/15_1.brief
I appreciate the extra eyes on this. I do try to get the flow of the brief nice and good. But if anything seems off, do point it out! And remember that you can grab a screenshot with ctrl+h :)
Sargoth:
Here's the comparison video, CmdrKoenig. :)
16:9
https://youtu.be/OV1bz9oR3Vg
4:3
https://youtu.be/AeG7N8t5id4
and here's a first pass;
https://youtu.be/jF5jksLYpKA
CmdrKoenig:
Thanks!
Ok, I'm now sure that the solar system is cropped to the center 16:9 area (which might be a problem if there is any briefs that points to a location outside this area, let's hope there is no)
Try the following:
- scale X by 0.75
- shift Y by -128
Unfortunately this is not enough because there will be text boxes that loll out at the bottom or top.
Also the stretched texts remains a problem. You can solve it by keeping the original widths of the text boxes where necessary.
So manual corrections cannot be avoided, sorry. :(
Sargoth:
Just doing the scaling helps a lot. Keeps the original sizes and easier to tweak. Already had one brief (brief for mission 2) that was pointing at Sukenja Base, that was outside the camera view. Fixed by editing the camera coordinates. :)
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