Nexus Modding > Scripting

Nexus and problems with widescreen

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GeoModder:
You mean he just overwrote one of the supported languages with his own Russian translation?

Anyway, when testing for the movie text, I noticed that in my (English) version the game has no problem with having two lines in the same translation bloc linked to "0" (the English language recognition modifier).
So I guess someone could for all text files just add his own translation, place "0" as the language in front, and have at it. That is, long as this someone uses the extra "0" modifier after the English translations.

Sargoth:
No, he only copied the briefing files. Not the text files we modified.

GeoModder:
I noticed a (Mithis-made) text error in mission brief 23. Scheinmann talks about the ship and probes Adm. Anderson deployed to Sol. First time, the text says correctly "she" just like Scheinmann does. Second time Scheinman says "she", the text shows "he".

Sargoth:
Nice catch, will update ;)

Sargoth:
I had a look at the file. For me it states correctly 'she' twice. Might have been fixed by Nordic? Had a look in the CEP repository, same story there. ;)

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