Nexus Modding > Modding Tools

Issue running Nexus' model / texture converter

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Sargoth:
Poke TheOldDragon. He had it working at his job ;)

CmdrKoenig:
Hi all,

I've investigated the converter issue and found that the problem was in fact in lwolib.dll.
Here is a fixed version:
https://www.dropbox.com/s/lklyh7issokz2nm/lwolib.dll?dl=1
Just replace the old one, and the Converter will work.

Regarding converter.exe itself, I haven't got any source code version of it (it was written in Delphi and we (mis)handled it separately).
So it cannot be improved at the moment.

But maybe Arparso is building a much shinier one anyway.
Regarding that here are the updated version of the conversion codes I shared before.
The difference is that they are guaranteed to represent the actual released file formats.
https://www.dropbox.com/s/gq2ceeop9800lei/NexusConvert.rar?dl=1

BUT:
I've also included a slice of lwolib.cpp in which you can see all the entry points of lwolib.dll.
Therefore you don't necessarily have to bother with compiling the sources, just simple use the DLL.

Sargoth:
Thanks! ;)

But we got the source code for the converter and I believe Arparso is hard at work on making a new one. ;D

Edit: Throws an error (cannot open project file), but it works. Still think you should finish yours, Arparso.

GeoModder:
It seems to work! ;D
Had an old .png file on my desttop, and resaving it as a .bmp made it recognizable for the converter.
Converted it last noon, but couldn't find the file. Lo and behold, I just opened my C:\ folder and apparantly the converter threw it there.

The Old Dragon:
CmdrKoenig, thank you so much for getting this up and running again, works just like old times  :D

Sargoth, don't worry about the initial 'cannot open project file' error, it's always done that to me.

Had a few issues with my laptop since my last post, which kept me away.

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