Nexus Skirmisher > General Discussion

Modding tools not functioning

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GeoModder:
Good to hear the tools are functioning for you again.  :)
More BSG, or were you thinking of something else entirely?  ;)

The Old Dragon:
Nice work, I've also made a note of it on the wiki's bug page.

jstubbles:

--- Quote from: The Old Dragon on March 05, 2013, 23:20:26 ---Nice work, I've also made a note of it on the wiki's bug page.

--- End quote ---

Still doing BSG. Screw NBC ;)

Dragon - thanks!

jstubbles:
So, this solution really isn't going to work.

I'd have to run year old drivers in order to run the converter tool. That's going to cause issues with other programs and games.

Do any of you know if it's possible to put together a newer converter tool? Can the current EXE be decompiled and re-worked at all?

This is a dealbreaker for the BSG mod :(

Arparso:
The texture format is simple enough, so writing a new texture converter would be possible. The trickiest parts would be to include DXT compression and normal map generation (from those provided bump maps), but that should be manageable.

Models are a problem though. I've reverse-engineered most of the model format so I'm able to extract most useful info from a model file - like geometry, material information and probably even animations (haven't yet tried to extract animations, but I know the format they're stored in). However, I don't know EVERYTHING stored in these model files and there's quite some data I can't yet put my finger on for what it's used in Nexus. Because of that, creating a model converter will be difficult or even impossible unless someone figures out the missing pieces.

-----------------

On a side note: does the model viewer still work? I ask because the model viewer converts models and textures on the fly and stores them in a /temp/ subfolder in Nexus. That could be used as a temporary workaround: open your .lwo/.lws model in the model viewer and then grab the model from the /temp/ folder and copy it to the correct location.

... cumbersome if you want to convert lots of models / textures, but at least it's something.



PS: What graphics card do you use, anyway? Just asking, because it works fine here for my even with the latest drivers (using AMD HD7870).

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