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Camtheman:
Yeap, thanks that was it.

Heh, I'm rediscovering old problems I solved before and didn't save...

What files/entries are related to projectiles? I keep thinking I have all of the related files transferred to my mod and the projectile I want still doesn't show up -_-

The Old Dragon:
Hey Cam,

What kind of projectiles are you referring to? Mass drivers, torpedoes, missiles, etc.

Camtheman:
Its from another mod, its a type of plasma weapon... Like the Magma, Volcano, Nova PGs

What I did was I found its name in tacticstypes, searched said name, iterations of the name, found all of the relevant entries and everything and copied + pasted to the same files in my mod.

I either didn't copy them all (doubtful) or aren't linked correctly. I have a really logistical mind and I must MUST understand how things relate to eachother and how they are linked in order to completely understand something...

DreamorCZ:
Well, you can find most of game effects at universe/engine/efx.ini (or mod_efx.ini which adds new effects but permits original effects to be used). Third number in Start/Travel/End line at tacticstypes is the number of exact effect at efx.ini file. So, you need to take desired effect from efx.ini and then add its number to your weapon.

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