Nexus Modding > Game Assets

Model Variety

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Keldane:
Building a mod using only the models built into the game would be fine, if I wasn't so picky about appearances and continuity. I've sifted through all of the default models, and assigned as many as I think would fit to the ship types I'm trying to match.

I'm trying to find models that will fit with the four remaining ship classes I have yet to match. They could all be considered capital ships, so a certain degree of size is required. In order from smallest (or least armored) to largest (or most armored):

Battlecruiser - Will bear 4 anti-ship batteries, a shield system, and 3 flak cannons
Battleship - Will bear 5 anti-ship batteries, a shield system, and 4 flak cannons
Battle Dreadnought - Will bear 5 anti-ship batteries, a shield system, 4 flak cannons, and 1 fighter squadron
Super Dreadnought - Will bear 5 anti-ship batteries, a shield system, 4 flak cannons, and 2 fighter squadrons

I'm trying not to use the same model for two different ship classes, in an effort to make each immediately identifiable at a glance. So far, the only model I haven't used is the Noah Battleship. I suspect it will fall to the Battleship class, as the name suggests that would be the most fitting.

Has anyone else found themselves in a squeeze when coming up with models while having no modeling skills? Were you able to find someone who was willing to share theirs? And lastly, would I be lucky enough to find someone who has models that a) fit with existing Noah/Earth ships, and b) were designed for but are now unused in a mod they're working on?

Mularac:
try this site: http://www.dogsquad.co.uk/nexus/nexusmod.htm

Keldane:
That's an awesome resource, Mularac! Thanks! I'm sure I can make use of several of the models there when I step into the first expansion of my mod, which will definitely make that part easier. I think it will also fill in for the three remaining ship classes I need. =D

Keldane:
Sorry for the double post, but I just had to say - Holy nuggets of cheese, that Free Trader model is massive. To prove my point, I took two screenshots.

The first is of two battleships approximately 20,000 meters apart:



And the second is of two Free Traders approximately 20,000 meters apart:



Massive, eh?

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