Nexus Modding > Game Assets

Can't convert model from .lwo extension

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Wadimich:
When i trying to convert a ship model, it says: Bad or circular parenting. What's wrong?
http://ipic.su/img/img6/fs/kiss_1kb.1341000015.png - screenshot.

The Old Dragon:
Hi Wadimich,

Problems to do with parenting generally mean that a layer or more haven't been set up right. Without seeing the actual model all I can suggest is placing the model in a single layer (as long as there are no animations or LOD).

If you don't mind posting it online or sending a copy to me at draconicdreams@hotmail.co.uk, I can take a look for you.

Wadimich:
I just have only model and textures, and i don't know, how to make model see my textures and how to set hardpoints.
Also i need tutorials or something about Lightwave (didn't found on youtube, that can help me).

The Old Dragon:
Hi Wadimich,

I'll start looking at your files and let you know what I find; in the meantime, do a google search for "Kurv Studios - Project Viper". It's a fantastic set of tutorial vids that'll take you from the very beginning of a model through to the final finishing touches to make your models look great.

Edit...

Can you post the pre-converted files (.lwo and which ever format you used to make the texture file in)? We can see some errors in the converted model that need to be sorted, but the only error messages I get concern the lack of textures and hardpoints (both of these need to be looked at in lightwave).

Wadimich:
I don't need (yet) make models, i'm just converting them from another game (EVE Online). I can bring to you models and textures in any stage of converting.
Is it possible to use different extension? Like .lwo but another.

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