Nexus Skirmisher > General Discussion
STECC_Skirmisher and WarBeginsSkirmisher mission types
Mularac:
huhm... weird. Perhaps you're running an older mention, but I was sure it wouldn't work on any other mod... oh well.
Blubb:
it works very fine. why do you thought it wouldn't work with other mods?
my version: last edit on:
warbegins_cinema_mode_ai.mach_ 27.04.2009 12:31
warbegins_cinema_mode_obj.mach_ 26.01.2005 01:26
WarBeginsSkirmisher_ai.mach_ 04.05.2009 19:12
WarBeginsSkirmisher_obj.mach_ 26.04.2009 16:21
Mularac:
I don't think those are the latest files, are you running the War Begins Beta 11?
If you're not I highly recommend you download it, a lot of new features are present in that beta, like our brand new command panel, new models, the works.
--- Quote ---it works very fine. why do you thought it wouldn't work with other mods?
--- End quote ---
Well, I did wrote those files...
In the latest version I tidied things up and placed all the "extra" files in a folder called includes and then had the skirmisher access those files instead of writing the code directly there, so if the mod you're running is not war begins, the mission type won't find those included files and it'll give you an error.
Blubb:
oh no i didn't run the beta11, i found that warbeginsskirmisher files in the STESC skirmisher folder, where i also found the STESC_skirmisher itself. so maybe the modder from the STESC used your warbeginsskirmisher as a blueprint for his own STESC_skirmisher??
Mularac:
oh... yeah, he did. I think he only copied my/arparso's shield coding, though.
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