Nexus Modding > Scripting
Kamikazes in Nexus?!?!
Mularac:
well... in reality I doubt a colliding fighter would do more damage than one hit from the gaitling gun... but gameplay wise, I think that yeah, the equivalent to a plasma gun impact should do it.
The_Small_Time_Modder:
sweet...
Im benefiting from this site more than i thought i would... ;D
now to the important part, what do you think this machine would look like in coding? I think a bunch of people would like to get their hands on this stuff... 8)
Mularac:
No need to code a machine and state and that, this can be done easily from the tacticstype alone.
The_Small_Time_Modder:
Alright, then what would that look like? in your opinion? :-\
Mularac:
The weapon should look something like this:
--- Code: ---DEVICETYPE 120
Name "Collision"
Category 1
Civilization 0
Sets 2 30 31 ;
Purpose 2 ;
HitChanceCat 10
AutoDistance 5000
DeviceHitChance 1
MaxCount 1
CountDec 2
Charge 1
EnergyIn 12
PenetrateShield 1
DamageShield 10
DamageHull 750
DamageDevice 60
Detected 95
Scanned 100
HPmax 1000
Start 2 9000 332 0
Travel 5 5500 0 8.5
End 1 0 0 0.65
Available
InstallRP 5
DEVICETYPE
--- End code ---
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