Nexus Modding > Mod Development / Released Mods
Idea list
Hades:
--- Quote ---Theoretical question - is it possible to turn tactical Nexus into some kind of space RPG?) :)
--- End quote ---
I'd thought at this last summer, it would be great, a sort of open world with destination choice and everything, like mission which changes when one returns to the area already cleared for something else. But it should be terribly hard to script lol. I've barely time for me and scripting to make it.
(yeah I'm still alive ^^ But studies take my whole time :(...)
Hades:
oops sorry, mistake with buttons.
The Old Dragon:
So, out of curiosity and exploring the idea, what would folks like to see in a "Nexus RPG" ?
For me, one of the biggest letdowns of Nexus was the... how shall I say... 'sterile' enviroments. I mean, ninety percent of the time there was just the player and the enemy with some damn fine scenery, the rest of the time, some allies showed up but that was it. There were no real signs of life in the universe.
Your thoughts, folks?
Mularac:
Couldn't agree more. The story was too linear for me, and it was not because the engine limitations, the game could just as well be an open-ended rpg.
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