Nexus Skirmisher > General Discussion
NEXUS Skirmisher rewrite
Raygereio:
I recently picked up Nexus and found this handy tool. First of all, thanks.
Secondly; I don't know if you're still planning an update/rewrite, but if you are: a friendlier interface would be my preferred feature. As mentioned above, the actual device names instead of weap_, etc, would be nice.
Mirneth:
Hello, I'm new at this forum and I'm catalan so i beg your pardon for my poor english.
I would like so much a new version of the skirmisher. personally I have two points to suggest:
-I have a problem with sp skirmisher and some ships that make the game crash. It shows a message saing "unknown device for weap_misc 3" or some stuff like that.
-Would it be possible to modify the ship configuration with the C button? Yeah, I know, this button is for configuring the ship but qhat i want to say is if it is possible, for example, to pick up the configuration of styp_st_siege_battleship and change the magma plasma guns for nova plasma guns or something similar.
On the other hand I agree with most of the suggestions done here like the posibility of configuring fighters and adding weapons descriptions (or the in-game names).
Finally, congratulations for your great work.
The Old Dragon:
Just thought up of a new mode for the skirmisher, how about a 'random' option?
As far as one off, multiplayer fun battles go, I dare say it'd create a level playing field as no player would know what they've got untill after the battle had started...
Arparso:
That's a good suggestion, but the problem with multiplayer missions is, that I can't test them. Multiplayer still doesn't work in Vista or Windows 7... so because I'm running 7, I can't reliably playtest any multiplayer mission the Skirmisher spits out. And no, I'm not going to revert to XP again or configure my PC to allow dual-booting. I'd try with Virtualization software like VirtualBox or VMWare, but 3D support is poor and until now I didn't manage to get Nexus running - if anyone got any tips, I'm all open for it. ;)
To summarize other suggestions so far:
- clear names and/or descriptions for devices
- more intuitive ship customization
- fighter/marines support
- setting ship/fleet positions manually
- automatic mission numbering (or no numbering at all, if possible)
- save/load/modify skirmish settings for later use
- more diverse AIs, possibly including AI-controlled Allies
Mularac:
The automatic mission numbering would not be such a good idea, remember that many mods already have their own missions, and that could produce some conflict. But that's no big deal, since you can just give them letters instead of numbers :P (empty spaces are no good, there's got to be something there)
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