Nexus Modding > Scripting
create a wreckyard
Arparso:
Tested it and yeah, it does crash. I believe, that's because Disappear() as well as LongRangeArrive() remove the ship from the scene, which confuses the selection somewhat. Every other command I threw at it worked fine so far. Don't hesitate to use SelectEx(), just don't use it for Disappear() or LongRangeArrive() ;)
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