Nexus Modding > Scripting

Problems using cloaking device due to "no fog of war"

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Arparso:

--- Quote ---@Arparso: Already knowing me out of CDV IG3-Board? *waving*
--- End quote ---
Good god, how long has that been? :D

Yeah, "fun" times back then, going through the ups and downs of Nexus' lifecycle, back when it was still called Imperium Galactica III or Galaxy Andromeda and when they finally canned the project in 2002 or 2003 or whenever that was. God, I hate CDV...

As for the actual question: yeah, you got the right code there. It would suffice to remove the MakeFullyKnown() and FreezeReconState() lines. These have indeed been put in there to "jumpstart" the battle and not having to rely on the AI discovering the player by accident or not at all. Lazy solution, I know :P

And yeah, changing the default AI template will change all future missions created with this default mission type. If you want to avoid that, copy and rename the "default_ai.mach_" and "default_obj.mach_" to something like "newdefault_ai.mach_" and "newdefault_obj.mach_": the Skirmisher will pick these up as new mission type and make it selectable in the drop down menu. You can then edit these new files to your heart's content without affecting any missions created with the default mission type.

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