Nexus Modding > Game Assets

station size

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Blazar:
You're defaultAI is realy nice. But it doesn't work in this case.
The distance remains the same.

Blazar:
Yep, here it is.

Mularac:
got anything we can test out?

Blazar:
I seems that i've got the answer. After trying everything out, the only option is to downszie the station.
With every 10% decrease in size the distance/range also decreases with 10%.
I've decreased the size incrementally untill the ships are in weapons range.
The model is just one that i've increased in size with 300%, which was too much.

The Old Dragon:
So it appears to be your models own bounding box was causing the issue? What a pain. As Mularac said, the 'ShipGoRound();' command should help with that but it would also mean that ships would disappear within the station :(

As far as I can tell, only friendly (maybe neutral as well) ships can pass through a stations active fort shield. The only way that I can see you getting a hostile ship through would be to write a small script that would turn the ship in question into the stations race (therefore making it friendly) so that it can pass through the shield. Once inside, the script would then change the ships race back to it's original.

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