Nexus - The Jupiter Incident > Help / Technical Support
adding sounds to missions
Lord_Valarian:
I used a linux program called Audacity. I did the final edits and sounds good. It outputs in uncompressed wav format. Does it need to be compressed? I tried replacing the sound phaser sound. Nexus crashed.
Also, has anyone though of hacking nexus to get these values higher.
Mularac:
No, it doesn't need to be compressed. It does, however, need to be in 16-bit, not 32.
Also, are you developing in Linux? If so, what distro are you using?
GeoModder:
--- Quote from: Mularac on June 26, 2011, 00:22:34 ---Odd...
In my campaign based mod I have used a lot of sounds...
more than a dozen or 2 dozens.
--- End quote ---
That was only for the music files, not any other. Just to be clear.
Lord_Valarian:
I checked audacity. I used export in "wav 16bit bit PCM" format. I'm trying the ogg format to see if it works.
Mularac:
Music has to be in ogg, regular sound files have to be in wav.
And I'm terrible sorry, I got myself confused. It can be in 32 or 16 bit, the only restriction is that it has to be mono, not stereo.
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