Nexus - The Jupiter Incident > Help / Technical Support
adding sounds to missions
Lord_Valarian:
>Music has to be in ogg, regular sound files have to be in wav. I'm terrible sorry, I got myself confused. It can be in 32 or 16 bit, the only restriction is that it has to be mono, not stereo.
Audacity loads the flv sound in stereo format(Left and right channel). Likely, it saves the wav in stereo format. So, that's why nexus is crashing. I have to convert it to wav mono format. Do you know how in Audacity?
Mularac:
Yep. I actually use audacity myself, too.
The first thing you have to do is split the stereo track.
Go to where the name is, and hit the main tab:
Then hit "split stereo track". This will create two different tracks, the left and right ones.
Finally, choose one of those, go to the same tab as before and hit on "mono".
And that's done. All you need to do is export that one.
Lord_Valarian:
I found a simpler way. I just did:
track->stereo track to mono
Amplify->9db
Effect->fade out(end 0.1sec)
Export->WAV format->filename
In game, it sounds strange. I'll try your method.
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