Nah, the animation plays fine in Lightwave. There's no slow down or speeding up. It's one constant smooth motion. But when I load the model in the game, it automatically starts the animation and when it does, it starts slow then ramps up to full speed and then plays forever. I do not want that ramp-up. It doesn't exist in the animation and it shouldn't be there in the game.
If I load the model in the model viewer there's no animation. If I press "1" to enable the first animation, it starts at fullspeed like I want - no ramp up time.
I don't know why it's giving the animation that ramp-up when loading it in the game or editor.