Nexus Modding > Scripting
Missile volleys
(1/1)
malcolmreed:
Hi, I've got an another question for you, is possible to make a weapon that fires not only one projectile a time but a volley of 3 or 4 shots?
I've already tried to use GroupFire but even if the weapon is a missile type (the one with a mesh) the game engine simply puts three or four missiles inside one another matrioska like...
The Old Dragon:
Hi Malcom,
There is a machine or two out there that turns single fire weapons into burst fire weapons, unfortunately, they do have their drawbacks. The first one I can think of, may turn all the weapons used in the mission into burstfire weapons; while the second one kinda leaves you unable to switch targets while the weapons are recharging.
Here's a copy of the first version.
malcolmreed:
Thank you! I think it's going to be useful!
Navigation
[0] Message Index
Go to full version