Nexus - The Jupiter Incident > General Discussion
Nexus Launcher beta - need feedback
Lt.Brandon:
I like this quite a lot. I do have a request though, could you make it detect if the mod supports multiplayer? I use something similar to war begins(Two .bat files one for SP one for MP) for changing to multiplayer(Mine just has some added stuff), and I think many people would like an option to change it to mp/sp from the launcher rather then going to the folder and running the .bat files. Maybe have an entry in the modinfo.xml for the file names of the .bat files and have it run them when a button is pressed on the menu?
Arparso:
Sure, that shouldn't be too hard. Just add an optional <configuration> element to the modinfo.xml, like so:
--- Code: ---<configuration name="Multiplayer" execute="switchToMultiplayer.bat" arguments="-f 1024"/>
<configuration name="Singleplayer" execute="switchToSingleplayer.bat"/>
--- End code ---
name: (optional)
This'll be displayed in the launcher.
- if no name is specified, whatever is in "execute" will be displayed instead
execute:
This is the executable the launcher will try to start when the user makes the switch (e.g. the .bat-file or the .exe or whatever)
arguments: (optional)
These are command-line arguments you want to supply to the executable.
- if no arguments are specified, none will be supplied to the executable
This way you can have as many different configurations as you'd like. E.g. a Star Trek mod could allow the player to switch between different genereations like classic, TNG or whatever. Or you use it to switch the mod between multi- and singleplayer.
You still need to handle the switch yourself, of course, so you'll have to create the .bat-files or whatever on your own, like you do now.
EmeraldReporter:
Progress Arparso??
What new features are you looking to implement? Or, are you working on re-hauling Nexus Skirmisher?
Tell us something, anything! Are you gonna' get into high gear in the summer? Or has your interest in Nexus" TJI dimmed? a lot?!
Arparso:
No, it's just slow going with the Freespace mod and the launcher in the pipeline next to my usual workload. Sadly it's a big difference between "getting something to work" and "refining it enough to make it work for everybody". There's always something not quite turning out how it was planned.
It's still on my to-do list, but I can't promise a date.
sentinel1280:
Good morrow...
I downloaded the Beta for the Launcher, but every time I run it, I get a message that it cannot find the Nexus install in my registry (I own the CD copy). Any ideas? Has anyone else run into this error?
Thanks!
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