Anyone stumbled upon a reliable way to measure game time? Specifically, I need to know how much time has passed since the last frame or, alternatively, calculate the current fps and take my average frame time based on that. With a low enough tick setting, I can count the frames alright, but there doesn't seem to be a way to get the current time - and without knowing the time I only have a frame count, not a frame-per-unit-of-time value.