Nexus Modding > Mod Development / Released Mods

Nine and more Normal weapon slots

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jstubbles:
Confirmed, this works brilliantly :)

Thanks Dreamor!

**edit

There is one issue though. The UI doesn't seem to expand to accommodate the new slots. So when I added the 4 new railgun slots to Galactica, the siege slot for the nuke launcher disappeared, haha. The weapon box just has railguns in it :

DreamorCZ:
No thanks needed , guys. After all, we are supposed to help each other with modding.  ;)


Edit;
Well, 10 weapons seems to be maximum for UI, unless we find how to expand it.

Arparso:
Yeah, but you can always fill up the remaining invisible slots with automatic weapons, so it's not that big of a problem.

jstubbles:

--- Quote ---Yeah, but you can always fill up the remaining invisible slots with automatic weapons, so it's not that big of a problem.
--- End quote ---

Well, that doesn't help our case :P
We need as many slots as possible to be visible. The more railguns the better, but we do need that siege slot to be visible. Maybe there's a way to alter the GUI containers. I'll have to look into that.

Keldane:
Could one not create a machine that links weapon systems of a specific name to invisible weapon systems, so that activating Railgun A also activates Hidden Railgun 1 and 2? Perhaps not the prettiest solution, and it would allow you to tuck some weapon systems out of sight and still have them (pseudo) manually controlled.

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