Nexus Modding > Mod Development / Released Mods
Limiting weapon ranges
Mularac:
You're right. It's probably a hardcoded thing... I think that the only way of fixing it is to reduce the combat distance.
On an other topic, did you manage to have multiple flaks on a same fighter, Arparso?
Arparso:
Yep.
Mularac:
may I ask how? I'm currently trying to do that, but the fighter always fires only one of the weapons.
Arparso:
Probably the same thing I encountered in this thread, which conveniently also includes a workaround for the "one turret isn't firing"-problem ;)
Mularac:
yeah.... well, the problem is that I DO have a secondary weapon that is accessed with the secondary weapon buttom :P
and it's in the last place of the weapon list and all, and it works too.
EDIT: Nevermind.... I've forgotten to add the 'automatic' line to the flaks....
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