Nexus Modding > Mod Development / Released Mods

Limiting weapon ranges

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Mularac:
You're right.  It's probably a hardcoded thing... I think that the only way of fixing it is to reduce the combat distance.

On an other topic, did you manage to have multiple flaks on a same fighter, Arparso?

Arparso:
Yep.

Mularac:
may I ask how? I'm currently trying to do that, but the fighter always fires only one of the weapons.

Arparso:
Probably the same thing I encountered in this thread, which conveniently also includes a workaround for the "one turret isn't firing"-problem ;)

Mularac:
yeah.... well, the problem is that I DO have a secondary weapon that is accessed with the secondary weapon buttom :P

and it's in the last place of the weapon list and all, and it works too.


EDIT: Nevermind.... I've forgotten to add the 'automatic' line to the flaks....

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